免战机制是攻城玩法的重要策略环节,其核心目的是为玩家提供喘息时间,避免连续作战导致的资源枯竭或兵力过度损耗。免战状态触发后,玩家城池在一定时间内无法被攻击,同时自身也无法主动发起进攻,这种双向保护机制既平衡了攻守双方的优势,也给予弱势方调整战术的空间。免战期的长短与触发条件密切相...查看详情
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更新时间:2025-11-02
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